About the player
Kamil Szkaradek, known as siuhy, is a Counter-Strike player from Poland. Date of birth: 26.08.2002.
- Full name
- Kamil Szkaradek
- Born
- 26.08.2002
- Country
- Poland
- Team in source
- Liquid
- Role in source
- rifler
- Source updated
- Jul 15, 2026
Reading this setup
Reported sensitivity: 1.7 at 400 DPI, giving 680.00 eDPI. At 800 DPI, equivalent base sensitivity is 0.85. Listed resolution: 1920x1080. Try one change at a time and keep your original values.
Why compare eDPI?Quick answers
- CS2 teams
- Liquid
- Role
- rifler
- CS2
- Active
- Age
- 24 years
Saved in this browser, without an account.
This sensitivity on your DPI
Equivalent sensitivity = player DPI × player sensitivity ÷ your DPI. Zoom sensitivity is separate.
Player settings .cfg
DPI, device and display settings must be set separately.
Only the listed mouse, crosshair and viewmodel commands are included. Save your own configuration first. Paste commands into the developer console, or put the .cfg in your CS2 cfg folder and run exec with its filename.
Copy commands
Quick answers
What is siuhy’s real name?
Kamil Szkaradek
What sensitivity does siuhy use?
DPI: 400 · sens: 1.7 · eDPI: 680.00
Which mouse does siuhy use?
ZOWIE EC2-DW Black
What resolution does siuhy play on?
1920x1080
Learn from this setup
Test one change at a time. Start with sensitivity in a practice map, then crosshair visibility and stable frame rate. Keep your original values so you can compare. A pro setup is a starting point, not a guarantee of better aim.
CS2 esports dictionarySkins & inventory
No verified inventory snapshot is available yet. This does not mean the inventory is empty.
Mouse
- DPI
- 400
- Sensitivity
- 1.7
- eDPI
- 680.00
- Zoom sensitivity
- 1
- Hz
- 4000
- Windows Sensitivity
- 6
Crosshair
- Style
- Classic Static
- Follow Recoil
- No
- Dot
- No
- Length (px)
- Not reported
- Thickness (px)
- Not reported
- Gap (px)
- Not reported
- Outline
- No
- Outline Red
- Not reported
- Outline Green
- Not reported
- Outline Blue
- Not reported
- Outline Opacity
- Not reported
- Red
- 0
- Green
- 255
- Blue
- 0
- Opacity
- Not reported
- T Style
- No
- Split Distance
- 3
- Inner Split Alpha
- 0
- Outer Split Alpha
- 1
- Split Size Ratio
- 1
- Sniper Width
- 0
- Spread Limit
- Not reported
- Screen Height
- Not reported
- Use Crosshair Color for Scope Dot
- Not reported
- Scope Dot Scale
- Not reported
- Length
- 2
- Thickness
- 0
- Gap
- -3
- Outlinethickness
- 1
- Color
- Cyan
- Alpha
- Yes
- Alpha Value
- 200
- Deployed Weapon Gap
- No
- Fixed Gap
- 3
Viewmodel
- FOV
- 68
- Offset X
- 2.5
- Offset Y
- 0
- Offset Z
- -1.5
- Presetpos
- 2
- Bob
- False
Video
- Resolution
- 1920x1080
- Aspect ratio
- 16:9
- Scaling mode
- Native
- Brightness
- 126%
- Display mode
- Fullscreen
- Boost Player Contrast
- Enabled
- V-Sync
- Disabled
- NVIDIA Reflex Low Latency
- Enabled
- NVIDIA G-Sync
- Disabled
- Maximum FPS In Game
- 0
- Multisampling Anti-Aliasing Mode
- CMAA2
- Global Shadow Quality
- High
- Dynamic Shadows
- All
- Model / Texture Detail
- Low
- Texture Filtering Mode
- Bilinear
- Shader Detail
- Low
- Particle Detail
- Low
- Ambient Occlusion
- Medium
- High Dynamic Range
- Quality
- FidelityFX Super Resolution
- Disabled (highest quality)
HUD
- HUD Scale
- 0.833
- HUD Color
- Yellow
Radar
- Radar Centers The Player
- Yes
- Radar is Rotating
- Yes
- Toggle Shape With Scoreboard
- Yes
- Radar Hud Size
- 0.83
- Radar Map Zoom
- 0.45
Equipment
- Monitor
- ZOWIE XL2566K
- Mouse
- ZOWIE EC2-DW Black
- Keyboard
- Logitech G Pro X TKL Keyboard Black
- Headset
- HyperX Cloud III Wireless
- Mousepad
- ZOWIE G-SR III
- Earphones
- Razer Hammerhead Pro V2
- Processor
- Intel Core i9-12900K
- Graphics card
- NVIDIA GeForce RTX 5080
Monitor settings
- DyAc 2
- Not reported
- Black eQualizer
- 1
- Color Vibrance
- 10
- Low Blue Light
- 0
- Picture Mode
- Standard
- Brightness
- 55
- Contrast
- 60
- Sharpness
- 8
- Gamma
- Gamma 4
- Color Temperature
- Normal
- Red
- Not reported
- Green
- Not reported
- Blue
- Not reported
- AMA
- High
- DyAc
- Premium
Graphics card settings
- Digital Vibrance
- Not reported
