About the player
Jonathan Jablonowski, known as EliGE, is a Counter-Strike player from United States. Date of birth: 19.07.1997.
He won the Intel Grand Slam with Liquid in 2019 and helped found the professional players’ association CSPPA.
- Full name
- Jonathan Jablonowski
- Born
- 19.07.1997
- Country
- United States
- Team in source
- Liquid
- Role in source
- rifler
- Source updated
- Sep 28, 2026
Reading this setup
Reported sensitivity: 0.6 at 1600 DPI, giving 960 eDPI. At 800 DPI, equivalent base sensitivity is 1.2. Listed resolution: 1680x1050. Try one change at a time and keep your original values.
Why compare eDPI?Quick answers
- CS2 teams
- Liquid
- Role
- rifler
- CS2
- Active
- Age
- 29 years
Saved in this browser, without an account.
This sensitivity on your DPI
Equivalent sensitivity = player DPI × player sensitivity ÷ your DPI. Zoom sensitivity is separate.
Try this crosshair
Illustrative preview from the listed values. In-game rendering depends on resolution and scaling.
Player settings .cfg
This file includes mouse sensitivity and viewmodel only. Crosshair sizes are recorded in pixels, so they cannot be exported reliably as console commands. DPI, device and display settings must be set separately.
Only the listed mouse, crosshair and viewmodel commands are included. Save your own configuration first. Paste commands into the developer console, or put the .cfg in your CS2 cfg folder and run exec with its filename.
Copy commands
Quick answers
What is EliGE’s real name?
Jonathan Jablonowski
What sensitivity does EliGE use?
DPI: 1600 · sens: 0.6 · eDPI: 960
Which mouse does EliGE use?
Not confirmed
What resolution does EliGE play on?
1680x1050
Learn from this setup
Test one change at a time. Start with sensitivity in a practice map, then crosshair visibility and stable frame rate. Keep your original values so you can compare. A pro setup is a starting point, not a guarantee of better aim.
CS2 esports dictionarySkins & inventory
Knives, gloves, weapon skins and other items recorded in EliGE’s Steam inventory.
Knife
Copies: 2
View each item (2)
- Wear
- Not Painted
- Float
- Not available
- Pattern
- Not available
- Wear
- Not Painted
- Float
- Not available
- Pattern
- Not available
★ Classic Knife
Copies: 1
View each item (1)
- Wear
- Not Painted
- Float
- Not available
- Pattern
- Not available
AK-47
Copies: 7
View each item (7)
- Wear
- Not Painted
- Float
- Not available
- Pattern
- Not available
- Stickers
- EliGE | Austin 2025
- Wear
- Not Painted
- Float
- Not available
- Pattern
- Not available
- Wear
- Not Painted
- Float
- Not available
- Pattern
- Not available
- Stickers
- Complexity Gaming (Gold) | Paris 2023 × 3
- Wear
- Not Painted
- Float
- Not available
- Pattern
- Not available
- Stickers
- FURIA (Gold) | Stockholm 2021
- Imperial Esports (Gold) | Antwerp 2022
- MIBR (Gold) | Antwerp 2022
- Wear
- Not Painted
- Float
- Not available
- Pattern
- Not available
- Stickers
- FURIA (Gold) | Stockholm 2021 × 3
- Wear
- Not Painted
- Float
- Not available
- Pattern
- Not available
- Stickers
- EliGE | Cluj-Napoca 2015 × 3
- Wear
- Not Painted
- Float
- Not available
- Pattern
- Not available
- Stickers
- Team Liquid (Gold) | Stockholm 2021 × 3
AK-47 | VariCamo Grey (Field-Tested)
Copies: 1
View each item (1)
- Wear
- Field-Tested
- Float
- 0.206924706697463989
- Pattern
- 439
Mouse
- DPI
- 1600
- Sensitivity
- 0.6
- eDPI
- 960
- Zoom sensitivity
- 0.8
- Hz
- 2000
- Windows Sensitivity
- 6
Crosshair
- Style
- Static Cross
- Follow Recoil
- No
- Dot
- No
- Length (px)
- 3
- Thickness (px)
- 2
- Gap (px)
- 0
- Outline
- Yes
- Outline Red
- Not reported
- Outline Green
- Not reported
- Outline Blue
- Not reported
- Outline Opacity
- Not reported
- Red
- 0
- Green
- 255
- Blue
- 192
- Opacity
- 255
- T Style
- No
- Split Distance
- 3
- Inner Split Alpha
- 0
- Outer Split Alpha
- 1
- Split Size Ratio
- 1
- Sniper Width
- 2
- Spread Limit
- 255
- Screen Height
- 1080
- Use Crosshair Color for Scope Dot
- Not reported
- Scope Dot Scale
- Not reported
- Length
- Not reported
- Thickness
- Not reported
- Gap
- Not reported
- Outlinethickness
- Not reported
- Color
- Not reported
- Alpha
- Not reported
- Alpha Value
- Not reported
- Deployed Weapon Gap
- Not reported
- Fixed Gap
- Not reported
Viewmodel
- FOV
- 68
- Offset X
- 1
- Offset Y
- 2
- Offset Z
- -1
- Presetpos
- 0
- Bob
- False
Video
- Resolution
- 1680x1050
- Aspect ratio
- 16:10
- Scaling mode
- Stretched
- Brightness
- 97%
- Display mode
- Fullscreen
- Boost Player Contrast
- Enabled
- V-Sync
- Disabled
- NVIDIA Reflex Low Latency
- Enabled
- NVIDIA G-Sync
- Disabled
- Maximum FPS In Game
- 999
- Multisampling Anti-Aliasing Mode
- 2x MSAA
- Global Shadow Quality
- High
- Dynamic Shadows
- All
- Model / Texture Detail
- Low
- Texture Filtering Mode
- Bilinear
- Shader Detail
- Low
- Particle Detail
- Low
- Ambient Occlusion
- Medium
- High Dynamic Range
- Quality
- FidelityFX Super Resolution
- Disabled (highest quality)
HUD
- HUD Scale
- 0.9
- HUD Color
- Light Blue
Radar
- Radar Centers The Player
- Yes
- Radar is Rotating
- Yes
- Toggle Shape With Scoreboard
- No
- Radar Hud Size
- 1.15
- Radar Map Zoom
- 0.7
Equipment
- Monitor
- ZOWIE XL2586X+
- Mouse
- Not reported
- Keyboard
- Not reported
- Headset
- Not reported
- Mousepad
- Not reported
- Earphones
- Not reported
- Processor
- Not reported
- Graphics card
- Not reported
Monitor settings
- DyAc 2
- Not reported
- Black eQualizer
- Not reported
- Color Vibrance
- Not reported
- Low Blue Light
- Not reported
- Picture Mode
- Not reported
- Brightness
- Not reported
- Contrast
- Not reported
- Sharpness
- Not reported
- Gamma
- Not reported
- Color Temperature
- Not reported
- Red
- Not reported
- Green
- Not reported
- Blue
- Not reported
- AMA
- Not reported
- DyAc
- Not reported
Graphics card settings
- Digital Vibrance
- Not reported
