About the player

Michael Grzesiek, known as shroud, is a Counter-Strike player from Canada. Date of birth: 02.06.1994.

He played CS:GO for Cloud9 before full-time streaming. He retired in April 2018 and briefly played Valorant for Sentinels in 2022.

Full name
Michael Grzesiek
Born
02.06.1994
Country
Canada
Team in source
Content Creator
Role in source
Not reported
Source updated
Oct 5, 2026

Reading this setup

Reported sensitivity: 0.6 at 1600 DPI, giving 960.00 eDPI. At 800 DPI, equivalent base sensitivity is 1.2. Listed resolution: 2560x1440. Try one change at a time and keep your original values.

Why compare eDPI?

Quick answers

CS2 teams
Content Creator
Role
Not confirmed
CS2
Veteran / creator
Age
32 years

Saved in this browser, without an account.

This sensitivity on your DPI

Equivalent sensitivity = player DPI × player sensitivity ÷ your DPI. Zoom sensitivity is separate.

1.2

Player settings .cfg

DPI, device and display settings must be set separately.

Only the listed mouse, crosshair and viewmodel commands are included. Save your own configuration first. Paste commands into the developer console, or put the .cfg in your CS2 cfg folder and run exec with its filename.

Copy commands

Quick answers

What is shroud’s real name?

Michael Grzesiek

What sensitivity does shroud use?

DPI: 1600 · sens: 0.6 · eDPI: 960.00

Which mouse does shroud use?

Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse

What resolution does shroud play on?

2560x1440

Learn from this setup

Test one change at a time. Start with sensitivity in a practice map, then crosshair visibility and stable frame rate. Keep your original values so you can compare. A pro setup is a starting point, not a guarantee of better aim.

CS2 esports dictionary

Skins & inventory

No verified inventory snapshot is available yet. This does not mean the inventory is empty.

Mouse

DPI
1600
Sensitivity
0.6
eDPI
960.00
Zoom sensitivity
1
Hz
1000
Windows Sensitivity
6

Crosshair

Style
Classic Static
Follow Recoil
No
Dot
No
Length (px)
Not reported
Thickness (px)
Not reported
Gap (px)
Not reported
Outline
No
Outline Red
Not reported
Outline Green
Not reported
Outline Blue
Not reported
Outline Opacity
Not reported
Red
255
Green
255
Blue
255
Opacity
Not reported
T Style
No
Split Distance
7
Inner Split Alpha
1
Outer Split Alpha
0.5
Split Size Ratio
0.5
Sniper Width
0
Spread Limit
Not reported
Screen Height
Not reported
Use Crosshair Color for Scope Dot
Not reported
Scope Dot Scale
Not reported
Length
5
Thickness
1.5
Gap
-2
Outlinethickness
1
Color
Green
Alpha
Yes
Alpha Value
255
Deployed Weapon Gap
No
Fixed Gap
3

Viewmodel

FOV
68
Offset X
2.5
Offset Y
1
Offset Z
-1.5
Presetpos
2
Bob
False

Video

Resolution
2560x1440
Aspect ratio
16:9
Scaling mode
Native
Brightness
93%
Display mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
High
Texture Filtering Mode
Anisotropic 4x
Shader Detail
High
Particle Detail
High
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (highest quality)

HUD

HUD Scale
0.95
HUD Color
White

Radar

Radar Centers The Player
No
Radar is Rotating
Yes
Toggle Shape With Scoreboard
No
Radar Hud Size
1.005
Radar Map Zoom
0.5

Equipment

Monitor
ASUS ROG PG27AQDM
Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Keyboard
Logitech G Pro X TKL RAPID Black
Headset
Logitech G PRO X 2 Headset Black
Mousepad
Logitech G840 Darth Vader
Earphones
Not reported
Processor
AMD Ryzen 7 9800X3D
Graphics card
NVIDIA GeForce RTX 5090

Monitor settings

DyAc 2
Not reported
Black eQualizer
Not reported
Color Vibrance
Not reported
Low Blue Light
Not reported
Picture Mode
Not reported
Brightness
Not reported
Contrast
Not reported
Sharpness
Not reported
Gamma
Not reported
Color Temperature
Not reported
Red
Not reported
Green
Not reported
Blue
Not reported
AMA
Not reported
DyAc
Not reported

Graphics card settings

Digital Vibrance
Not reported

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